Our Team

  • Amber Goldfarb

    Amber Goldfarb is a Canadian Screen Award-nominated actor with over 80 credits to her name in film, television and video games.  

    Her prolific video game work includes such titles as BATMAN: ARKHAM KNIGHT, GOTHAM KNIGHTS, DEUS EX: MANKIND DIVIDED, FAR CRY: PRIMAL, WATCHDOGS I & II, FOR HONOUR, RAINBOW 6, GHOST RECON: BREAKPOINT, VAMPYR, SHADOW OF THE TOMB RAIDER and 9 of the ASSASSIN'S CREED. Within the AC Universe she is best known as Aveline de Grandpré, the first female protagonist in the series (ASSASSIN'S CREED III: LIBERATION) for which she received an ACTRA Award nomination for Outstanding Performance in a Video Game.

    Amber has been teaching motion capture performance since 2014 for the ACTRA Montreal Video Game Workshop in addition to being one of the ongoing instructors for MoCapU. She is passionate about helping equip actors with the tools to succeed in working in games and to advocate for themselves in our industry. 

  • Kim Hurdon

    Kim Hurdon is a voice casting/director with over thirty years of experience under her belt. She has appeared as a voice specialist on TV, radio and in print, and has been dubbed “The Queen Of Voice” by ACTRA.

    Kim has worked as a casting/voice director on tons of franchises including: Genshin Impact, Star Wars Outlaws, Avatar:Frontiers of Pandora, Warframe, Far Cry, Company of Heroes, Overwatch, Watchdogs, Ghost Recon, and Assassin’s Creed along with a new NFT game named Parallel and 2 unannounced AAA games that are recording as you read this.

    Kim is also the owner of KH Casting/Voice Direction which now has 7 super fantastic casting/voice directors on board that cast and direct all genres of VO. Pretty cool. 

  • Carlo Mestroni

    Carlo Mestroni has been working in the video game industry for over 10 years both in front of, and behind, the camera.

    As one of the first group of actors to ever work under an ACTRA contract for motion capture, he has seen the industry evolve, and is aware of the specific needs required of actors in this medium.

    Carlo has voiced and/or done motion capture for over 30 games including Watchdogs I & II, Deus Ex: Mankind Divided, Far Cry 3, Outlast, I am Alive, Deus EX: Human Revolution, Prince of Persia, Splinter Cell, and all games in the Assassins' Creed series, among others.

    In the last few years he has also worked on a number of AAA games as both a voice and performance capture director.

  • Simon Peacock

    Simon Peacock started working in video games as an actor over 20 years ago at the very beginning of the industry in Montreal

    Although he started as a performer, in 2005 he became a Voice Director, and a few years later started directing motion capture too. He has worked in Montreal, LA, New York, London, Madrid, Auckland, and many other production hubs with numerous companies spanning multiple genres.

    Simon now has over 100 games under his belt, including 13 Assassin’s Creed titles, The Outer Worlds, Outlast, Guardians of the Galaxy, Gotham Knights, Deus Ex: Mankind Divided, and many more.

    Simon is a certified AACE instructor and has been teaching acting for video games for over a decade.

  • Ivan Sherry

    Ivan Sherry is an award-winning actor and teacher. In gaming, Ivan has spent hundreds of hours in the motion capture studio and the audio booth for games such as Star Wars Outlaws, Watch Dogs: Legion (also narrating the trailer for “Ubisoft Forward”), The Division 2, Far Cry 5, Starlink: Battle for Atlas, Deus Ex: Mankind Divided, Watch Dogs 2, Splinter Cell: Conviction, and 5 Assassin’s Creed games, among others. He is currently working on a new AAA IP, a major AAA franchise, and an indie entitled Hangry.

    Ivan currently teaches at TMU and George Brown College. He has also taught for the University of Utah, KH Casting, On The Mic Toronto, Elley-Ray Hennessey’s Open Mic, and Victoria Atkin’s PCap With The Pros. He has twice served as a member of ACTRA’s negotiating team for the Ubisoft agreement, and has been a member of ACTRA’s Voice Committee since its inception.